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Vladimir Dergachov
Environment Artist
Location: Montreal, Canada Tel: (1-514) 562-7690; E-mail: dergachov7(AT)hotmail.com
On-line portfolio: www.matroskinworks.com
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Specialisation / Skills:
- Level artist
- Environment modeller
- Vehicle / Weapon modeller
- Texture / Shader artist
- Lighting artist
Profile:
- Sharp eye for colors and composition.
- Technical and Art skills.
- Hi-definition and extreme low-poly experience.
- Good in communication and team work.
- Academic background in architecture and arts.
- Impassioned with games.
Work Experience:
06 / 2010 – present
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Eidos (Montreal, Canada)
3D Modeller
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| 01 / 2010 – 06 / 2010 |
Gameloft (Montreal, Canada)
Environment artist
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04 / 2009 – 12 / 2009 |
Electronic Arts (Montreal, Canada)
Environment artist ( level layout, modeling, texturing)
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01 / 2006 – 04 / 2009 |
Mistic Software (Montreal, Canada)
Environment artist (level concept, modeling, texturing, lighting, lvl. building)
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09 / 2005 – 01 / 2006 |
Frantic Games, “1944: D-Day” (remote work)
freelance 3d character modeler, texture artist |
Teaching / Tutoring Experience:
| 09 / 2009 |
Several lectures for students of Games program in Jilin Animation College during Jilin Animation, Comics and Game Forum (China).
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| 01 / 2006 – 04 / 2009 |
At Mistic Software I was also making tutorial/explanatory documents for new employees as well as personally assisting internship students.
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Additional Experience:
| 12 / 2009 – 03 / 2010 |
Galactic Warfare (CoD 4 MOD)
Environment assets creation
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| 09 / 2006 – 07 / 2007 |
Psychosphere (collaborative team project).
Community add-on for Perimeter (RTS).
Texture artist
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08 / 2005 – 06 / 2006 |
The Minas Tirith Project (collaborative team project).
Virtual city for real-time viewer using The Lord of The Rings movie as a source of reference and inspiration.
Statue modeler |
Education:
| 09 / 2006 – 05 / 2007 |
Concordia University (Montreal, Canada), Faculty of Fine Arts, Film Aesthetics
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2001- 2005 |
Polytechnic University of Lviv (Ukraine), Faculty of Architecture, Residential House and Landscape Planning
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Publications:
| January 2006 |
3D World magazine (Issue 74, Exhibition section).
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March 2006 |
Point (1st edition), album of selected Russian CG artists’ works. |
Languages:
English, French, Russian, Ukrainian, Italian, Polish.
Hobbies:
martial arts, breakdancing, horseback riding, video games
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| All media from non-commercial products on the site are copyright Vladimir Dergachov unless stated otherwise. Commercial product copyrights belong to the respective owners. |
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